Our vision for The Hunted has been based in that old turn of phrase 'The Hunters become the Hunted'. We wanted to play on the idea that no matter how adept you are at Hunting, or how high on the food chain you may find yourself, there is always something that could turn you into the prey.
We decided to put that idea front and center with the Human playable character who is simply named, The Hunter.
The Hunter was out in the woods early one morning when he found himself abducted by a flying saucer. When he awoke onboard the alien ship he found that he wasn't there for experimentation, or to be dinner, the aliens just wanted him to fight for their amusement.
He also finds that he is not alone in this torment, many other aliens have been taken from their homes and forced to fight as well. Each of them cloned dozens of times so that not even death can stop their endless battles.
Each fighter is given a generic title, Hunter, Brute, Stealth, that allow the thousands of spectators to bet and cheer for them without really knowing anything about them as beings. They are gladiators for a new time and place, but still nothing more than slaves
You will fight as one of these Hunters, and while you may find victory in the arena, you will never find your freedom. At least not while playing by their rules.
Next time we'll take a more in-depth look at The Hunter and talk about his weapons, special attacks, and strategies for victory. Until then, if you have any questions about The Hunted feel free to message me on twitter ( @Readmore ) or you can join the discussion about The Hunted on the Touch Arcade forums here: TA Forums.